Google’s John Justice Reveals Stadia Plans, Data Caps, Android TV, And Not Overpromising

A lot of modifications were seen in Stadia’s first year, though Google continues to face difficulties to overcome in the gaming market. With the year coming closer, John Justice, Google’s Head of Product for Stadia, mentioned in an interview the state of the platform and plans to reveal compelling points and talked about how Stadia won’t overpromise with its announcements.

John Justice, spoke about various topics such as teasing a potential Stadia Connect coming “in the next few weeks” along with more platform exclusives, more YouTube features, and additionally what should be expected next, while Speaking to the Escapist. The key highlights being:

Google working w/ ISPs on Data Caps

The interview covered the most remarkable news regarding data caps. Clearly, a ton of data was eaten up by Stadia, creating complications for those with restrictions on their home internet. For instance, Comcast, in the United States, in recent times, has been extending its awful 1.2TB data cap.

Google has been “working” with ISPs on the subject of data caps, either trying to make improvements those caps or take them down completely, states John. How will that go? It seems to be visible, but whether Stadia is liked or not, that’s the type of move that basically means well for all.

Android TV, a popular platform to play Stadia already

In terms of bringing Stadia to its own Android TV platform, Google seems to be lagging the process. The Chromecast with Google TV, will not be coming until 2021, and also lacks support. Android TV and specifically the Shield TV is already a well-known platform for using Stadia, mentions John.

About the capacity to play on an Nvidia Shield TV or a smart TV with “Android OS,” being asked, “a lot of people” play on Shield who just sideload the Android app answered John. Google’s aim to bring Stadia “broadly” to as many TVs as possible, includes “a lot of work” on the Android TV’s outlook, he said. Stadia would be something that’s “already there” mentions John, even though it might seem like getting too much into detail. Maybe the Stadia app will become a part of Android TV itself, but that might just be thinking of it too far. It seems thrilling!

Stadia tech to upgrade, but “no talks about it”

The good news being, Stadia is getting some backstage upgrades to its tech. The bad news being, Google will not be commenting on these Stadia upgrades “before they land” to ensure they don’t end up over-promising. One great advantage of cloud gaming was the capacity to swap out the hardware behind it when something new is accessible, touted Google. Apart from stating Google is “definitely working on upgrading every part” of the hardware that powers Stadia, there were no other details shared by John. When that is, it’s totally unknown.

YouTube integration will have an extension

Stadia’s revelation of the YouTube features, in 2019, seemed one of the most thrilling parts, although taking months for those features to arrive – once more, being an unfortunate instance of Stadia’s over-promise.

Crowd Play, Crowd Choice, and direct streaming are live now, apparently much more can be expected from Google. More will be comprehended next year, as no specifications were given by John Justice.

Cross-save rocks, though are no plans being made to help the cost

Cloud gaming is amazing, but one difficulty faced by few long-time gamers is that they are unable to play the games they’re already purchased on Stadia, at least not without repurchasing. Presently, a Windows instance is being run by GeForce Now to stream your Steam library. Google has no announcements to make on directly being asked about making cross-save “viable” for customers — meaning players don’t have to spend upward of $100 to buy the game for Stadia and another platform. To be fair, it sounds sensible. Games are directly sold by Stadia, and a copy is given away only because a player owns it elsewhere makes no sense for Google. There are no plans to make the cost of that feature simplified by Google, despite cross-save being brilliant.

No overpromises will be made for Stadia by Google now

Not over promising anymore is a notable point being made by John and the rest of the Stadia team in a common thread through the interview. During Stadia’s 2019 launch, many promises like 4k60 were made by Google, unique features and a lot more. Following that hardly any of those promises actually panned out which, to be honest, is the major reason why people have become against Stadia.

Google has made sure not to comment over features before they’re prepared, as in 2020, it is is the biggest lesson that Stadia has learnt, states John. It definitely seems to be something that can be clearly noticed. Features like YouTube live streaming, messaging, Family Sharing, redesigned UIs, in the past months were witnessed by the community long before a formal announcement was made by Google. It seems this pattern will continue as Google only wants to talk about these new features when it ensured they’ll be delivered to keep the community content. It might just seem like an overcorrection for Stadia, but Google’s likelihood to overpromise, or at least make promises too soon, is visibly unacceptable by the community.