Apple Rejected My App Because Of The Word “Flappy”

Flappy Bird

This is a guest column by Todd Smith, sharing his experiences about why Apple rejected his recent App.

With the interest of Flappy Bird increasing with each day, many developers decided to try and create similar games to provide a variety for the millions of users. I created and submitted “Floppy Penguin – Super Fun Obstacle Dodge!” for review on February 5th locked and loaded with appropriate keywords. The next day I had a suspicion that the recent Advertising Identifier rejections (see a link to a great below) that many have experienced (me included) could hold this app up too. I quickly took a look at the code and found some issues that needed to be resolved. I fixed these issues, rejected my binary (losing one day) and uploaded the improved version. On February 12th, it went into review and was metadata rejected stating several reasons, but the main one said: Read More

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